This set makes use of the splat bomb rush
1.2 Quick Respawn: Saves time before you respawn
1 Special Charge Up: Since machine can't paint very well reducing the special cost is always nice. With one main of special charge up, it reduces the cost for bomb rush from 180p -> 165p.
0.6 Special Power Up: The thresholds for special power up is not very noticeable unless ran by a certain amount. With 0.6 special power up your bomb rushes will last for 7.01 seconds instead of the usual 6. I always believed that this weapon can benefit with the special the most.
Stealth Jump: helps the weapon jumps in safely
0.1 Ink Saver Sub: Grants an extra slosh for the weapon after throwing a point sensor