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説明・考察

general rapid pro loadout. has pretty much everything i want when i use rapid pro.

ability breakdown:

  • 2.4 ssu really helps with repositioning between volleys and escaping from people that try to rush me down
  • 1.0 scu helps get inkstorm / armor (depending on which rapid pro variant in use) more quickly, which in turn is helpful for my team
  • 0.2 qsj reduces super jump startup by 0.51 seconds in squid form, which helps when escaping tight situations
  • 0.1 ism gives +1 shot from a full tank
  • 0.1 ssv saves 60% of the gauge upon being splatted
  • 0.1 bdef offers a bunch of benefits, some of which are listed below:

> - distant burst bomb blasts become a 5hko instead of a 4hko
> - near/direct ink mine blasts become a 4hko instead of a 3hko
> - far ink mine blasts become a 6hko instead of a 5hko
> - direct baller contact becomes a 3hko instead of a 2hko
> - near inkjet blasts and tenta missile blasts become a 3hko instead of a 2hko

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DΛШП ШΛLL ᔦꙬᔨ

want my gear? contact me on twitter or discord! **NB: MY GEAR LISTING IS OUTDATED. THIS NOTICE WILL BE TAKEN DOWN ONCE MY GEAR LISTING HAS BEEN UPDATED.** discord username: @! DΛШП ШΛLL ᔦꙬᔨ#2227

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